Q

Anonymous asked:

Will you marry @hentaiphd at the end of the story?

A

caraellison:

It is January. Snowflakes gently fall on the stoop of Nina’s apartment building by the light of a Brooklyn moon. Somewhere above, a window glows with the colours of anime. 

Something breaks the silence far off. It’s the sound of hooves on hard road. 

It is Cara on the back of an ochre steed, long purple hair sticking to her neck in the snow. Her macbook is slung across her back. Her 3DS is scratched but intact in a pocket.

The horse snorts softly.

"Epona," Cara says, looking up. "We’re home. I can see the light of anime, the wine bars are still open, and Nina has a crop top waiting just for me."

caraellison:

Satay in the world’s 4th largest mall in Kuala Lumpur

caraellison:

Sunset, from my apt in Kuala Lumpur

caraellison:

Art is therapy (at Dam Square, Amsterdam)

With Alexander Bruce. We were both terribly ill at this point

EMBED WITH ADRIAAN DE JONGH

I was incredibly sick this month and everything was beset with disasters. This month’s will be a little shorter, but it’s about Game Oven's Adriaan de Jongh, designer of games Fingle, Friendstrap and Bounden.

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Leaving America is harder than it should be, always

EMBED WITH… NINA FREEMAN

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I went to Brooklyn, New York to visit Nina Freeman, who is currently making a game called Cibele. It is an autobiographical game about Nina’s experience having sex for the first time with someone she met through an online game. The game uses real filmed sequences and sections of an MMO-like game to tell an emotionally difficult story, one of flirtation and betrayal. The art from the game, made by Rebekka Dunlap, is interspersed throughout the article. The header image of Nina was lovingly drawn by New York-based illustrator Elizabeth Simins.

The words are happening

You can now read this blog chronologically, from the beginning, with this neat link!

http://embedwith.tumblr.com/tagged/embed-with/chrono

Now you can make sense of my journey. (Hopefully.)