Drinking In Bars With Karla Zimonja
This month, I have been a passenger. This is a mostly meditative post; if it seems to lack the spirit of the last it is because it’s not really a piece of ‘embedded journalism’: this will begin earnestly next month. I have been preparing to leave, giving away my room to a new tenant, giving away my clothes, applying for press visas. Karla Zimonja, co-founder of The Fullbright Company and co-creator of the multi-award-winning game Gone Home came to visit the UK to give a talk, and our time together was rushed between meetings, events, friends, storms and floods. But there was still time to talk about women’s nefarious agendas.
Karla Zimonja at 2K Marin, her workplace before she left to help form The Fullbright Company.
EMBED WITH… KATHARINE NEIL AND HARVEY SMITH
I lurk on the edges of Paris, not quite an inhabitant, not quite an outsider. Alexandre Lejeune, a friend of a friend, has left me and it’s raining over the neon of the Chinese and Vietnamese restaurants. Rumor has it the best bars are at the Bastille, but I choose Place d’Italie and Saint-Denis to lurk. I live for the moments in between, where Cat Power sings to me in silvered tones about rambling and being a woman, just so I can be alone and think about the conversations.
EMBED WITH… BRENDON CHUNG
This month I escaped to LA to stay with Brendon Chung, who is the centre of a small group of developers who work together in a space called Glitch City LA. Brendon makes, under the guise ‘Blendo Games’, some of the most interesting PC games in our PCscape. Fellow Glitcher and Hyper Light Drifter guy Teddy Diefenbach was my stringer.